Carnotaurus

Carnotaurus, is my latest piece of work created as part of my course at the University of Hertfordshire. I took inspiration from the version of the Carnotaurus featured in Jurassic World: Fallen Kingdom. Working from Zbrush and exporting it into an Unreal environment I used, I then ended up with this finished design. I had a good time making this piece and feel happy with how the final result turned out. In the future I would like to return to this piece and make a different, more anatomically correct and detailed version.

Final Animation view

Completed Still

Completed Still

Different Lighting Scenarios

Unreal Envrionment

Unreal Envrionment

Secondary view of Unreal Envrionment

Secondary view of Unreal Envrionment

Carnotaurus Asset

Carnotaurus Asset

Lookdev Turnaround

Lookdev Still

Lookdev Still

Low-Poly Wireframe

Low-Poly Wireframe

Final ZBrush Sculpt

Final ZBrush Sculpt

Close up ZBrush Process

Close up ZBrush Process

Overall ZBrush Process

Overall ZBrush Process

References

References